StarNut
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Starnut is a top-down space survival roguelike inspired by Brotato. Pilot a customizable ship through 20 escalating waves of scouts, gunners, bombers, swarms, and carriers — then face a 3-phase boss at the end of the run. Weapons auto-fire; you dodge, position, and build.
Features
- 6 captains — Cadet, Drone Commander, Asteroid Miner, Interceptor, Station Commander, Void Raider. Each with unique strengths and brutal trade-offs.
- 25+ weapons across 8 categories — projectile, homing, AoE, chain, piercing, scaling, utility, and engineering structures.
- Weapon merging — combine two of the same tier to forge a stronger one. Four tiers: Common → Uncommon → Rare → Legendary.
- Deployable structures — Sentry Turrets, Proximity Mines, Repair Nodes, Tesla Pylons, Gravity Wells, and more.
- Shields & drones — Reflector, Phase Shield, Regen Mesh; Attack, Point Defense, EMP, Repair drones.
- Shop & level-ups — rarity-weighted stat picks, rerolls, locks, and a luck stat that tilts the odds.
- Deep stat system — fire rate, crit, range, armor, regen, harvesting, engineering, luck, XP gain.
Controls
- WASD or Arrow Keys — move
- Weapons auto-fire at the nearest enemy — no manual aiming
- Shift + P — pause
- Esc — settings
Tips
- Merge aggressively — a single Legendary weapon often beats three Commons.
- Elite enemies appear at Wave 16 (earlier for Void Raider). Gear up before then.
- Wave 19 is a gauntlet. Don't burn all your scrap on Wave 18.
| Published | 16 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | ubermc |
| Genre | Survival |
| Tags | Arena Shooter, Bullet Hell, Roguelite, Space, Survivor-like, Top down shooter |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |




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